![]() ![]() One new addition is the "Red Alert button," that usually appears at random, but most commonly when you're getting your ass kicked. The Co-op mode introduced in RA3 is also missing. Oddly enough, there are no other modes besides the challenge mode: no skirmish or online play in this package. Some units not seen in Red Alert 3 (such as the Mortar Cycle and Steel Ronin) debut here was well. You only start with about 60% of your faction's units, and you unlock more units as you beat more missions, encouraging replays of earlier missions later on for better times and leaderboard positions. You can take on 50 different challenges with any of the three factions: the Allies, Soviets, or Rising Sun. Releasing it on it's own (at the fair price of 10 bones) doesn't do it any harm, since there is really no story to find: just a solid test of skill for C&C fans. The ex-pack wasn't very good, but the Commander's Challenge mode was well received, playing similarly to "Kane's Challenge" in Kane's Wrath on 360 (which played like "Generals Challenge" in C&C Generals: Zero Hour). The second half of the dismal expansion pack for RA3 on the PC: Uprising, Commander's Challenge tests your Commandering and Conquering across 50 different levels varying in difficulty.Īs I mentioned, Commander's Challenge was originally part of the Uprising expansion pack for Red Alert 3 on the PC. Kane's Wrath is being developed by EA in Los Angeles.'yadda yadda yadda don't leave negative feedback without a reason yadda yadda'ĭid you like Red Alert 3 on the Xbox 360 (Or perhaps the superb PS3 version)? Well if you bought Commander's Challenge than that's probably a yes. ![]()
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